This how-to is still in testing. I got it to work, however, the how-to may not be totally complete or correct. Please let me know how it works for you.




Add this block of code to the beginning of varargs int eventDie(mixed agent) in /lib/player.c.




This is my update to the /lib/exits.c, /lib/std/room.c and /lib/interactive.c to allow for worded exits in verbose mode, and the usual short exits in brief mode.
Examples:




This is my update to the /lib/exits.c and /lib/std/room.c to make obvious exits easier to use and worth with. It adds the following:



